{"title":"Board Games","description":"","products":[{"product_id":"hues-and-cues","title":"Hues and Cues","description":"\u003cp\u003e\u003cspan\u003eWhat hue do you think of when we say “apple”? Hues and Cues is a vibrant game of colorful communication where players are challenged to make connections to colors with words. Using only one and two-word cues, players try to get others to guess a specific hue from the 480 colors on the game board. The closer the guesses are to the target, the more points you earn. Since everyone imagines colors differently, connecting colors and clues has never been this much fun!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eGather around with three to ten people to play a quick and simple game with a prism of possibilities! First, a “cue giver” hides a specific color they’ve chosen out of a deck of cards. There are 480 shades on the board in front of you! After getting one- and two-word cues, everyone places their marker on which color they think is being described. “Coffee.” Is it dark brown, as in freshly brewed? “Au lait.” With milk. That means I should pick a lighter shade!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eUse examples from everyday life, from nature to pop culture, or materials and moods. Everyone around the table gets a turn to give cues and guess. The better your hints or guesses, the more points you earn. Play off others' experiences to narrow down what they have in mind!\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"IMP TCG","offers":[{"title":"Default Title","offer_id":54216975548715,"sku":null,"price":54.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1000\/6904\/8619\/files\/hue.png?v=1784702835"},{"product_id":"coup","title":"Coup","description":"\u003cp\u003e\u003cem\u003eYou are head of a family in an Italian city-state, a city run by a weak and corrupt court. You need to manipulate, bluff and bribe your way to power. Your object is to destroy the influence of all the other families, forcing them into exile. Only one family will survive...\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eIn \u003cem\u003e\u003cstrong\u003eCoup\u003c\/strong\u003e\u003c\/em\u003e, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area.\u003c\/p\u003e\n\u003cp\u003eEach player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eDuke:\u003c\/strong\u003e Take three coins from the treasury. Block someone from taking foreign aid.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAssassin:\u003c\/strong\u003e Pay three coins and try to assassinate another player's character.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eContessa:\u003c\/strong\u003e Block an assassination attempt.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCaptain:\u003c\/strong\u003e Take two coins from another player, or block someone from stealing coins from you.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eAmbassador:\u003c\/strong\u003e Draw two character cards from the Court (the deck), choose which (if any) to exchange with your face-down characters, then return two. Block someone from stealing coins from you.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eOn your turn, you can take any of the actions listed above, regardless of which characters you actually have in front of you, or you can take one of three other actions:\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eIncome:\u003c\/strong\u003e Take one coin from the treasury.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eForeign aid:\u003c\/strong\u003e Take two coins from the treasury.\u003c\/li\u003e\n\u003cli\u003e\n\u003cstrong\u003eCoup:\u003c\/strong\u003e Pay seven coins and launch a coup against an opponent, forcing that player to lose an influence. (If you have ten coins, you must take this action.)\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp\u003eWhen you take one of the character actions – whether actively on your turn, or defensively in response to someone else's action – that character's action automatically succeeds \u003cem\u003eunless\u003c\/em\u003e an opponent challenges you. In this case, if you can't reveal the appropriate character, you lose an influence, turning one of your characters face-up. Face-up characters cannot be used, and if both of your characters are face-up, you're out of the game.\u003c\/p\u003e\n\u003cp\u003eIf you do have the character in question, you reveal it, the opponent loses an influence, then you shuffle that character into the deck and draw a new one, perhaps getting the same character again and perhaps not.\u003c\/p\u003e\n\u003cp\u003eThe last player to still have influence – that is, a face-down character – wins the game!\u003c\/p\u003e\n\u003cp\u003eA new \u0026amp; optional character called the Inquisitor has been added. The Inquisitor character cards may be used to replace the Ambassador cards.\u003c\/p\u003e\n\u003cul\u003e\n\u003cli\u003e\n\u003cstrong\u003eInquisitor:\u003c\/strong\u003e Draw one character card from the Court deck and choose whether or not to exchange it with one of your face-down characters. OR Force an opponent to show you one of their character cards (their choice which). If you wish it, you may then force them to draw a new card from the Court deck. They then shuffle the old card into the Court deck. Block someone from stealing coins from you.\u003c\/li\u003e\n\u003c\/ul\u003e","brand":"IMP TCG","offers":[{"title":"Default Title","offer_id":54216976662827,"sku":null,"price":37.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1000\/6904\/8619\/files\/coup.png?v=1784703214"},{"product_id":"the-mind","title":"The Mind","description":"\u003cp\u003e\u003cspan\u003eThe Mind is more than just a game. It's an experiment, a journey, a team experience in which you can't exchange information, yet will become one to defeat all the levels of the game. In more detail, the deck contains cards numbered 1-100, and during the game you try to complete 12, 10, or 8 levels of play with 2, 3, or 4 players. In a level, each player receives a hand of cards equal to the number of the level: one card in level 1, two cards in level 2, etc. Collectively you must play these cards into the center of the table on a single discard pile in ascending order but you cannot communicate with one another in any way as to which cards you hold. You simply stare into one another's eyes, and when you feel the time is right, you play your lowest card. If no one holds a card lower than what you played, great, the game continues! If someone did, all players discard face up all cards lower than what you played, and you lose one life. You start the game with a number of lives equal to the number of players. Lose all your lives, and you lose the game. You start with one shuriken as well, and if everyone wants to use a shuriken, each player discards their lowest card face up, giving everyone information and getting you closer to completing the level. As you complete levels, you might receive a reward of a shuriken or an extra life. Complete all the levels, and you win! For an extra challenge, play The Mind in extreme mode with all played cards going onto the stack face down. You don't look at the cards played until the end of a level, losing lives at that time for cards played out of order.\u003c\/span\u003e\u003c\/p\u003e","brand":"IMP TCG","offers":[{"title":"Default Title","offer_id":54216977776939,"sku":null,"price":35.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1000\/6904\/8619\/files\/themind.png?v=1784703328"},{"product_id":"spot-it","title":"Spot it!","description":"\u003cp\u003e\u003cspan\u003eSpot It!\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eTruly amazing!\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eThere is always one - and only one matching symbol between any 2 cards in this game.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eSpot it and you win.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eA sharp eye and a little bit of speed is all it takes to play the 5 quick party games included in this tin.\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eIncludes 55 cards and illustrated rules.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eFor 2 - 8 players.\u003c\/span\u003e\u003cbr\u003e\u003cspan\u003eSuits ages 7 years and over.\u003c\/span\u003e\u003c\/p\u003e","brand":"IMP TCG","offers":[{"title":"Default Title","offer_id":54216988262699,"sku":null,"price":22.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1000\/6904\/8619\/files\/Spotit.png?v=1784703421"},{"product_id":"stardew-valley-the-board-game","title":"Stardew Valley: The Board Game","description":"\u003cp\u003e\u003cspan\u003eA cooperative board game of farming and friendship based on the Stardew Valley video game by Eric Barone. Work together with your fellow farmers to save the Valley from the nefarious JojaMart Corporation! To do this, you'll need to farm, fish, friend and find all kinds of different resources to fulfill your Grandpa's Goals and restore the Community Center. Collect all kinds of items, raise animals, and explore the Mine. Gain powerful upgrades and skills and as the seasons pass see if you're able to protect the magic of Stardew Valley!\u003c\/span\u003e\u003cbr\u003e\u003cbr\u003e\u003cspan\u003eThe goal of the game is to complete Grandpa's Goals and restore the Community Center, which requires you to gather different types of resources represented by tiles. You have a fixed amount of turns to accomplish this. This is driven by the Season Deck of 20 cards, one of which is drawn each turn to trigger certain events. Cooperatively the players decide each turn where they will focus their individual actions and place their pawn in that part of the Valley. Using their actions, they visit specific locations, trying to gather resources to complete their collective goals. Actions include things like: watering crops, trying to catch fish, rolling dice to explore the mines, and many more. When the Season Deck is exhausted, the game ends.\u003c\/span\u003e\u003c\/p\u003e","brand":"IMP TCG","offers":[{"title":"Default Title","offer_id":54217008316715,"sku":null,"price":149.99,"currency_code":"NZD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/1000\/6904\/8619\/files\/stardewvalley.png?v=1784703511"},{"product_id":"wyrmspan","title":"Wyrmspan","description":"\u003cp\u003eYou are an amateur dracologist in the world of Wyrmspan, a place where dragons of all shapes, sizes, and colors roam the skies. Excavate a hidden labyrinth you recently unearthed on your land and entice these beautiful creatures to roost in the sanctuary of your caves.\u003c\/p\u003e\n\u003cp\u003eDuring a game of \u003cem\u003e\u003cstrong\u003eWyrmspan\u003c\/strong\u003e\u003c\/em\u003e, you will build a sanctuary for dragons of all shapes and sizes. Your sanctuary begins with 3 excavated spaces—the leftmost space in your Crimson Cavern, your Golden Grotto, and your Amethyst Abyss. Over the course of the game, you will excavate additional spaces in your sanctuary and entice dragons to live there, chaining together powerful abilities and earning the favor of the Dragon Guild.\u003c\/p\u003e\n\u003cp\u003eWyrmspan is inspired by the mechanisms of Wingspan, though its unique elements make Wyrmspan a standalone game (not compatible with Wingspan). It plays up to 5 players, and it is flexible in size for various tables due to 3 smaller central boards (instead of a single big game board). 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